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6 Models 

These were developed for a First-year assignment submission in Introduction to 3D Modelling. For this assignment, we were tasked to model six objects in 3DS Max.

 

We learned the basic modelling techniques through lectures, and built upon these with independent research and learning.  For all the models, there was a limit of polygons and we could exceed that limit by 10 % or go under the limit by 10%.

 

After finishing the models, I rendered it using a HDR map and some lighting to create a poster like image. These are shown here on this portfolio page.

Project Type: Year One University Assignment

Made: September 2016 - January 2017

My Fields: 3D Modelling, Texturing, UV Unwrapping, Post Processing

Tools Used: 3DS Max, Adobe Photoshop

Grade Achieved: 2:1

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